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RetroArch Android 0.9.9.6 (Multi-Platform emu for Android)

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发表于 2013-6-17 11:50:46 | 显示全部楼层 |阅读模式
本帖最后由 lo585983 于 2013-8-17 08:44 编辑

r22 (August 17, 2013) - v0.9.9.6
--------------------------
* [Android] Added Load Game History to Android Java UI
* [Android] Will show a progressbar dialog during asset extraction so that the user knows what is happening.

r21 (August 16, 2013) - v0.9.9.6
--------------------------
* [VBA Next] Fixes serious regressions - most evident in Golden Sun games - battle screens etc.
* [VBA Next] Add a core option to change the control button layout from (left to right) B to A to (left to right) A to B.

r18 (August 7, 2013)
=================

* [Android] ANR issues fixed - Google bug (as ever).
* [Android] Input autodetection expanded -
- NVidia Shield
- iControlPad changes
- Logitech Rumblepad 2 (added RETRO_DEVICE_ID_ANALOG support)
- Xbox 360 (D-pad should be fixed, added RETRO_DEVICE_ID_ANALOG support, triggers should work)
* [RGUI] Throttle with timers - no more irrational super-fast menu with threaded video.
* [Android] Appeal to low-latency audio Android devices for OpenSL (Android 4.1 and up)
* [Android] Look for the optimal sampling rate instead of assuming 48KHz as default - should fix Nexus 10
* [Android] Added 'Optimal Device Settings' and added support for both Nexus 7 2013 and Nvidia Shield
* [Android] Added adaptive jittering for threaded video option. Should now be much rmore tolerable.
* [Android] Enable threaded video by default - leave static syncing for expert users.
* (LIBRETRO) Added Picodrive (PC/Android/iOS/Blackberry)
* (LIBRETRO) Added SNES9x mainline.
* (LIBRETRO) Added Stella.
* (LIBRETRO) Added Desmume.
* [TyrQuake] Added dual analog core option
* [NEStopia] Add Core Options for blargg NTSC.
* [FBA core] Prevent diagnostics at startup from being enabled to avoid crash.
* [Stella] 2 players should work now.
* [Genesis Plus GX] Updated to latest version.
* [VBA Next] Start sanitizing some code back to VBA-M proper.
* [NX Engine/Cave Story] Fixed big-endian bug on scrolling backgrounds.

r17 (June 28, 2013)
------------------------------
* [Android] Input autodetection expanded -
  - Xperia Play controls fixed once and for all (thanks to littleguy77)
  - JC U912F gamepad
* [GENERAL] Should fix GPU screenshots if last frame was duped
* [PCSX ReARMed] Add core option to switch between Dual Shock and regular
gamepad modes
* [TyrQuake] Add core option so that you can change the internal screen
resolution (note that TyrQuake uses the software renderer - it is slow -
an OpenGL ES option will be added in the future for mobile devices and
others)
* [TyrQuake] For RetroArch ports that support RETRO_KEYBOARD and RETRO_MOUSE -
mouse/keyboard controls should work now
* [Genesis Plus GX] Updated to the latest version - 1.7.4 -
  - fixed SRAM incompatibilities between BIG ENDIAN & LITTLE ENDIAN platforms
  for libretro (note: this breaks old .srm files with LITTLE ENDIAN platform ports -
  which includes iOS, Android, PC)
  - A lot of compatibility/maintenance fixes by ekeeke (main author) - see
  this for more - https://github.com/libretro/Genesis-Plu … 3d52f19c75
* [MAME 2003] 'game might not run correctly. Press any key to continue' games can be run
now - such as Tekken 2
* [MAME 2003] Correct resolutions for Namco System 11 games
* [MAME 2003] Some minor optimizations (very slight though)

r16 (June 17, 2013)
------------------------------
* (LIBRETRO) Added MAME 2003 [0.78] (PC/Android/iOS)
* (MAME 2003 0.78) Add speedhack core option so that MAME can run at fullspeed on average Cortex A9 CPUs for games like Mortal Kombat 2/3/Ultimate/NBA Jam (DCS sound harware games)
* Can take screenshots now with libretro GL cores
* [RGUI] Saves video shader directory to config file.
* [RGUI] Add FPS / refresh rate monitoring in RGUI.
* [Android] Input autodetection expanded -
  - Gasia PS3 pad
  - Defender Game Racer Classic
  - Tomee NES USB (swap around buttons A/B)
  - Logitech Precision Gamepad
  - Onlive Wireless Conroller
  - Moga Universal driver (Swap around Start/Select for new driver)
  - Xperia Play hack [UNTESTED - TESTERS NEEDED]
* [PCSX ReARMed] Add a test for the dynarec to catch broken platforms early - will be written to pcsxr.log
* [PCSX ReARMed] handle map failures so that it can be retried
* [Desmume] Add constant frameskip core option
* [Desmume] Add firmware language core option
* [SNES9x Next] Loading and saving a state should be fixed now on Blackberry. GCC optimization breakage.

http://forum.themaister.net/viewtopic.php?pid=1202
https://play.google.com/store/apps/details?id=org.retroarch

RetroArch Android 0.9.9.2 FTP1
RetroArch Android 0.9.9.2 FTP2
RetroArch Android 0.9.9.3 FTP1
RetroArch Android 0.9.9.3 FTP2
RetroArch Android 0.9.9.4 FTP1
RetroArch Android 0.9.9.4 FTP2
RetroArch Android 0.9.9.6 FTP1
RetroArch Android 0.9.9.6 FTP2

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发表于 2013-6-17 21:13:33 | 显示全部楼层
为什么移植0.78版本的mame?rom还能校验得出来?
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签到天数: 9 天

[LV.3]偶尔看看II

发表于 2013-6-19 18:18:49 | 显示全部楼层
Xperia Play港版rom刷1.9g超频内核还是不能正常识别手柄
cm9上版很正常
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 楼主| 发表于 2013-6-29 20:48:43 | 显示全部楼层
RetroArch Android 0.9.9.3 (Multi-Platform emu for Android)
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[LV.Master]伴坛终老

发表于 2013-6-29 23:19:39 | 显示全部楼层
修复了Xperia Play按键问题了!
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发表于 2013-7-3 17:24:41 | 显示全部楼层
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 楼主| 发表于 2013-8-11 03:44:31 | 显示全部楼层
RetroArch Android 0.9.9.4 (Multi-Platform emu for Android)
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 楼主| 发表于 2013-8-17 08:44:37 | 显示全部楼层
RetroArch Android 0.9.9.6 (Multi-Platform emu for Android)
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签到天数: 10 天

[LV.3]偶尔看看II

发表于 2013-8-18 21:57:55 | 显示全部楼层
支持楼主 金针度人
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发表于 2013-11-17 10:54:58 | 显示全部楼层
经过测试,0.9.9.3这个版本才是效率最高的,后面出的不知道为什么兼容性和效率有下降,估计是新加了功能的原因吧。
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