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rdx first public release (RetroArch fork)

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发表于 2019-12-29 21:20:40 | 显示全部楼层 |阅读模式
rdx.png

rdx is my RetroArch fork, project goals for now stated on discord.
Finally managed to get gitlab-ci play nice with msys2 so first windows builds are out.
Bear in mind that for now, it's pretty much just RetroArch, and RetroArch can just cherry-pick of any changes they like and add them to their versions if so they wish, at least for now. My project end-game doesn't spin around RetroArch as much as it does now, but it will take time to get there.
I hope to get linux (appimage) and android builds going this weekend
  • *NIX: rename application, improve packaging, improve default paths
  • ANDROID: android tv channel support
  • ANDROID: rename application, improve packaging, improve default paths
  • INPUT: add hold select menu toggle hotkey
  • MISC: backup old cores before updating
  • MISC: improve disk control interface with sublabels and proper tray status
  • NETPLAY: add ping command
  • NETPLAY: allow custom relay servers
  • NETPLAY: announce db name
  • NETPLAY: change announce interval to 5 seconds, should make it easier to stop hosting, change settings and start hosting again
  • NETPLAY: configurable lobby url
  • NETPLAY: get relay server list from the lobby application, filtered by connectable
  • RDX: add authorization backend for integration with RDX online applications
  • WIN32: rename application, improve packaging, improve default paths
  • WIN32: resize window on geometry change when using multiplier base window size


Current focus is on the netplay experience. This one uses a custom lobby that has the following features
  • Connectable status
  • Relay status
  • Authorization and scoping support (still WIP, ETA mid jan): this means lobbies will be either public, for authorized users, or for friends only, you'll be able to define this when starting netplay in RetroArch
  • Relay registry (if you can offer a relay server in a region, just contact me, I'll add it to the list, there will be a role on my discord for people who can do that in the future)
  • Support for custom relay servers


Relay mode still has some issues. I hear RetroArch guys are fixing the relay disconnect issues, I hope they push theirs to github when they do. If not I'll look at it myself. mitm server is supposed to be GPL anyway and for communities to be able to deploy their own relays it's vital that it stays like that.
I have a few small changes too here:

Sources:
Builds:
Discord:






签到天数: 104 天

[LV.6]常住居民II

发表于 2019-12-30 08:34:36 | 显示全部楼层
好奇这是啥
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发表于 2019-12-30 19:34:25 | 显示全部楼层
rdx是我的RetroArch分支,目前对项目目标的意见不一致。
最终设法使gitlab-ci与msys2配合使用,因此第一个Windows版本已发布。
请记住,目前,它几乎只不过是RetroArch,而RetroArch可以随意挑选他们喜欢的任何更改并将它们添加到其版本中(如果愿意的话),至少现在是这样。我的项目结尾游戏没有像现在那样绕着RetroArch旋转,但要到达那里需要一些时间。
我希望本周末能获得linux(appimage)和android构建
  • * NIX:重命名应用程序,改善包装,改善默认路径
  • ANDROID:Android电视频道支持
  • ANDROID:重命名应用程序,改善包装,改善默认路径
  • 输入:添加保留选择菜单切换热键
  • MISC:在更新之前备份旧内核
  • MISC:使用子标签和正确的托盘状态改进磁盘控制界面
  • NETPLAY:添加ping命令
  • NETPLAY:允许自定义中继服务器
  • NETPLAY:宣布数据库名称
  • NETPLAY:将宣布间隔更改为5秒,应该可以更轻松地停止托管,更改设置并重新开始托管
  • NETPLAY:可配置的大厅URL
  • NETPLAY:从大厅应用程序获取中继服务器列表,按可连接筛选
  • RDX:添加授权后端以与RDX在线应用程序集成
  • WIN32:重命名应用程序,改善包装,改善默认路径
  • WIN32:使用乘数基本窗口大小时,在几何图形上调整窗口大小


当前的重点是网络游戏体验。这个使用具有以下功能的自定义大厅
  • 可连接状态
  • 继电器状态
  • 授权和作用域支持(仍为WIP,1月中旬ETA):这意味着大厅将是公共的,仅授权用户或仅是朋友,您可以在RetroArch中启动网络播放时进行定义
  • 中继注册表(如果您可以在某个地区提供中继服务器,请与我联系,我会将其添加到列表中,对于将来有能力的人来说,这将是不和谐的角色)
  • 支持自定义中继服务器


中继模式仍然存在一些问题。我听说RetroArch的家伙正在解决中继断开问题,希望他们这样做时将他们推送到github。如果没有,我自己看看。无论如何,mitm服务器都应该是GPL,对于社区来说,要能够部署自己的中继,保持这种状态至关重要。
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